TheArtisan
TheArtisan
Reactions
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Re: Creating New Dialogs (and also BAMs and projectiles)
For dialogue: To add new dialog to the game you need to write a .d file and compile it to the game using WeiDU with your .tp2 file. If you wanted to create a storekeeper dialog for instance, it'd loo… (View Post)1 -
Re: Dual classing a Kensai/Thief
You cannot level up in your primary class again once you've dual classed. (View Post)2 -
Re: Why some party members become hostile if you cast petrification on them, while others dont?
Umm... Most NPCs always had an option saying 'you can't go home, just wait for me here' in BG2 and in BG1 they just stayed where they were to begin with. The only exception I know of is Jaheira, so I… (View Post)3 -
Re: Misheard quotes!
This is what the subtitles, which you can't see since it's an 'initial meeting' quote, has to say: 0. INITIAL_MEETING [TAEROM FUIRUIM 1] Kiss me blarmy! What ya wish done? (View Post)4 -
Re: [MOD PREVIEW] The Fallen Light (SoD spoilers)
Another preview... I'm able to work on my mods at a reasonable pace again and the initial quest is close to complete. (View Post)4